Xcom 2 remove timers

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#593 I have to agree that being on a timer all the time is kind of frustrating to me.

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I want to relax while gaming, not being pushed around constantly.Įdit: and who thought it was a good idea to add the 'come 'ere tongue attack'? It feels like babysitting an ADHD kid on crack.Īll in all, it's a lot more stressful than XCom1 - while i do understand that this adds something for other people, it takes away for me. There's constantly interruptions, 'look here!' - 'no, look, more shit happening here' - 'dark events, here, have a look, you can't do shit with that information but still, POPUP!'. Timed Missions every now and then, okay - but here pretty much every mission apart from attacks on supply trains are timed (hard timers or soft timers like civilians).Īnd the worst thing, personally: the strategic map. Timed Missions, timed Strategic View, etc - i'm the kind of player that wanders off path to see shit (a '100% player'), this game punishes you heavily for straying off path.

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First and foremost, i don't think it's as enjoyable because i constantly feel under pressure by timed everything. Apart from performance issues (especially on maps where i set stuff on fire - it seems like PhysX is the problem, my 980ti should be able to cope with everything XCom2 throws at it).