The grand scale of the game is astonishing, and the progression from rock throwing to flame throwing is handled nicely.
It takes a strong home front economy and an even stronger military force to create the greatest empire of all time. Lead designer Rick Goodman mostly sticks to the same formula he used in his smash hit Age of Empires.
Historic personages are also introduced, including notables like Alexander the Great, Napoleon Bonaparte, and even Manfred von Richthofen, otherwise known as the Red Baron. Four single player campaigns, individual scenarios, and multiplayer skirmishes portray some of the greatest struggles throughout history such as the Trojan War and World War I. The title is ambitious in scope, rife with innovative ideas and, while not flawless, is a genuinely fun addition to the ever-growing lineup of RTS games.Įmpire Earth follows mankind through 14 epochs, from the Prehistoric Age to the futuristic Nano Age, each made distinctive by weapon and building designs.
Since games about armaments tend to fare better than games about hardware, it is little wonder that Empire Earth charts the 500,000+ history of man by advancements in military might.
As a rule, the history of humanity's time on Earth is usually summed up by the development of mankind's tools and weapons.